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Want to trade souls with your friends? You can do that by hooking up with your friend's GBA.
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Don't worry though your MP restores itself over time. You don't get unlimited usage though'each use drains some of your MP. You will also find many of the special attacks are required to take out some of the more powerful monsters. With their souls, you gain the use of their special abilities, many of which are necessary for you to get to locations that are out of your reach. Another nice twist is that as you kill creatures, you have the potential to steal their souls. This increases your abilities, the most critical of which is hit points. Earn enough experience points and you actually go up a level.
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Every creature that you kill is recorded and earns you experience points. What made this game really enjoyable, aside from the awesome level of detail and graphics, was the interesting game play elements worked into the game. The only way to get home is to fight your way through a labyrinth of mazes, populate with all assortment of hostile monsters. The owner of the castle is, of course, Count Dracula. After witnessing a solar eclipse, you pass out and awaken within a strange castle. Konami bills this as the first Castlevania game that is set in the future'2035 to be precise, but what they don't tell you is that it really doesn't affect game play. You play Soma Cruz, a high school student studying abroad. This means that you can count on lots of fighting, climbing and jumping. It was released in May 2003 for the Game Boy Advance.Like previous Castlevania titles, game play is your typical 2d sidescroller. Aria of Sorrow introduces several features to the series, such as the "Tactical Soul" system and employs a futuristic storyline in contrast to the medieval setting of many other Castlevania games. The game incorporates the same combination of elements from platform games and role-playing video games as in a previous game Castlevania: Symphony of the Night.
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The plot follows the journey of Soma Cruz, a teenager granted occult power as a result of being a potential vessel of Dracula's reincarnation, as he battles dark figures that wish to inherit the undead lord's power. It is the third installment of the Castlevania series on the Game Boy Advance.Īria of Sorrow is set in the year 2035, when Dracula has been sealed away after a battle in 1999. The plot follows the journey of Soma Cruz, a teenager granted occul Castlevania: Aria of Sorrow (キャッスルヴァニア ~暁月の円舞曲~) is a 2003 side-scrolling platforming video game developed and published by Konami. Aria of Sorrow is set in the year 2035, when Dracula has been sealed away after a battle in 1999. It is the third installment of the Castlevania series on the Game Boy Advance. Castlevania: Aria of Sorrow (キャッスルヴァニア ~暁月の円舞曲~) is a 2003 side-scrolling platforming video game developed and published by Konami.
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